Starting the engine

Minmatar · Heavy Assault Cruiser · Tech II

Muninn

Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn.

Skin /Standard issue

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Profile

Minmatar Republic Heavy Assault Cruiser

Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with missile hardpoints and sporting the latest in warhead optimization technology, this is the very definition of heavy assault.

Blueprint

Everything it takes to build one.

DWG-12015 Scale - Sheet 1 of 1

Drafting Muninn

01

Fitting

Slots, hardpoints and the resources a fit spends

High
5
Mid
4
Low
6
Rig
2

1

Turret hardpoints

5

Launcher hardpoints

Powergrid MW 1,000
CPU tf 405
Calibration 400
Drone bay m³ 25
Bandwidth Mbit/s 25
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 1,250 s recharge1,58075% 60% 40% 50%
Armor 2,30090% 68% 25% 10%
Structure 1,40033% 33% 33% 33%
Total5,280
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 1,300
Recharge s 255

Targeting

Range km 55
Locked targets 6
Scan resolution mm 294
Signature m 125
Ladar pts 21

Navigation

Velocity m/s 235
Align time s 4.4
Inertia x 0.571
Warp speed AU/s 4
04

Bonuses

Per skill level, then role

Minmatar Cruiser bonuses per level

  • 5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage
  • 3% bonus to all shield and armor resistances

Heavy Assault Cruisers bonuses per level

  • 5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity
  • 5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile launcher rate of fire

Role bonus

  • 50% reduction in Microwarpdrive signature radius penalty
  • · Can fit Assault Damage Controls
05

Issuing authority

The faction that builds the ship

Minmatar Republic

The Minmatar Republic seeks to end tyranny and oppression across the cluster.

The Minmatar Republic was formed over a century ago when the Minmatar threw out their Amarrian overlords in what is now known as the Minmatar Rebellion. In this the Minmatar had the support of the Gallente Federation, and to this day the two nations remain close allies. Yet, only a quarter of the Minmatar people reside within the Republic. The rest are scattered around the star cluster, including a large portion who are still enslaved within the Amarr Empire. Minmatar individuals are independent and proud, possessing a strong will and a multitude of tribal traditions.

Vessel
Muninn
Class
Heavy Assault Cruiser
Builder
Minmatar Republic
Tech
Tech II
Length
-
Drawing
DWG-12015
SDE
3607705

Skins

15 looks. Try them on.

Every skin CCP makes for the Muninn, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 14

SKINR 1

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