Starting the engine

Minmatar · Carrier

Nidhoggur

Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling.

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Minmatar Republic Carrier

Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.

The Nidhoggur is capable of generating a Jump Conduit Portal which allows it to instantaneously transport itself and nearby fleet members to a target cynosural beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers, Battlecruisers, and Battleships.

Blueprint

Everything it takes to build one.

DWG-24483 Scale - Sheet 1 of 1

Drafting Nidhoggur

01

Fitting

Slots, hardpoints and the resources a fit spends

High
5
Mid
6
Low
5
Rig
3

0

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 500,000
CPU tf 775
Calibration 400
Fighter bay m³ 70,000
Fighter tubes 4
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 15,000 s recharge67,0000% 20% 40% 50%
Armor 66,00060% 35% 25% 10%
Structure 62,50033% 33% 33% 33%
Total195,500
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 48,000
Recharge s 3,690

Targeting

Range km 305
Locked targets 14
Scan resolution mm 75
Signature m 9,865
Ladar pts 68

Navigation

Velocity m/s 85
Align time s 33.3
Inertia x 0.039
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Minmatar Carrier bonuses per level

  • 5% bonus to Fighter damage
  • 2.5% bonus to Fighter velocity
  • 5% bonus to Dromi Support Fighter stasis webification range
  • 2% bonus to Dromi Support Fighter stasis webification strength
  • 1% bonus to Shield Command and Skirmish Command burst strength and duration

Role bonus

  • · Can fit Integrated Sensor Array
  • · Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • · Can use two Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • · Can launch Light and Support Fighters
  • · Can lock at extended ranges
  • · Conduit Jump capable
  • 5x penalty to Entosis Link duration
05

Issuing authority

The faction that builds the ship

Minmatar Republic

The Minmatar Republic seeks to end tyranny and oppression across the cluster.

The Minmatar Republic was formed over a century ago when the Minmatar threw out their Amarrian overlords in what is now known as the Minmatar Rebellion. In this the Minmatar had the support of the Gallente Federation, and to this day the two nations remain close allies. Yet, only a quarter of the Minmatar people reside within the Republic. The rest are scattered around the star cluster, including a large portion who are still enslaved within the Amarr Empire. Minmatar individuals are independent and proud, possessing a strong will and a multitude of tribal traditions.

Vessel
Nidhoggur
Class
Carrier
Builder
Minmatar Republic
Tech
-
Length
-
Drawing
DWG-24483
SDE
3607705

Skins

29 looks. Try them on.

Every skin CCP makes for the Nidhoggur, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 14

SKINR 15

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