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CONCORD Assembly · Black Ops · Tech II

Marshal

The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship.

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CONCORD Assembly Black Ops

The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space.

Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels.

While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.

Blueprint

Everything it takes to build one.

DWG-44996 Scale - Sheet 1 of 1

Drafting Marshal

01

Fitting

Slots, hardpoints and the resources a fit spends

High
8
Mid
7
Low
7
Rig
2

6

Turret hardpoints

6

Launcher hardpoints

Powergrid MW 18,000
CPU tf 800
Calibration 400
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 3,125 s recharge5,00040% 40% 40% 40%
Armor 5,00040% 40% 40% 40%
Structure 4,00033% 33% 33% 33%
Total14,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 5,000
Recharge s 1,000

Targeting

Range km 91
Locked targets 7
Scan resolution mm 235
Signature m 330
Gravimetric pts 40

Navigation

Velocity m/s 110
Align time s 7.3
Inertia x 0.093
Warp speed AU/s 3
04

Bonuses

Per skill level, then role

Gallente Battleship bonuses per level

  • 10% bonus to Large Hybrid Turret damage
  • 7.5% bonus to Large Hybrid Turret tracking speed

Minmatar Battleship bonuses per level

  • 10% bonus to Large Projectile Turret rate of fire
  • 10% bonus to Large Projectile Turret falloff

Caldari Battleship bonuses per level

  • 7.5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
  • 10% bonus to Cruise Missile and Torpedo flight time

Amarr Battleship bonuses per level

  • 10% bonus to Large Energy Turret damage
  • 10% bonus to Large Energy Turret optimal range

Black Ops bonuses per level

  • 10% bonus to Warp Scrambler and Warp Disruptor optimal range
  • 20% bonus to Stasis Webifier optimal range
  • 10% bonus to warp speed and acceleration

Role bonus

  • · Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
  • · No targeting delay after Cloaking Device deactivation
  • · Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship
  • · Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%
  • 650% bonus to ship max velocity when using Cloaking Devices
  • 100% bonus to Shield Extender hitpoints
  • 50% bonus to Armor Plate hitpoints
  • 5% additional bonus to Reinforced Bulkhead hitpoints
  • 50% reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
05

Issuing authority

The faction that builds the ship

CONCORD Assembly

CONCORD is an independent organization founded a century ago to facilitate negotiations between the races to improve relations, as well as to foster inter-stellar trade through policing and regulations. Starting as a fledgling meeting ground for diplomats CONCORD has in the decades since it was founded slowly increased its power and influence. It has become an entity independent of the races, as it is able to largely fund its own operation through customs, confiscation of contraband goods, and other means.

Vessel
Marshal
Class
Black Ops
Builder
CONCORD Assembly
Tech
Tech II
Length
-
Drawing
DWG-44996
SDE
3607705

Skins

13 looks. Try them on.

Every skin CCP makes for the Marshal. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 13

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