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Amarr · Black Ops · Tech II

Redeemer

Black Ops battleships are designed for infiltration and espionage behind enemy lines.

Skin /Standard issue

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Profile

Amarr Empire Black Ops

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.

Blueprint

Everything it takes to build one.

DWG-22428 Scale - Sheet 1 of 1

Drafting Redeemer

01

Fitting

Slots, hardpoints and the resources a fit spends

High
8
Mid
4
Low
7
Rig
2

5

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 17,000
CPU tf 505
Calibration 400
Drone bay m³ 125
Bandwidth Mbit/s 125
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 3,125 s recharge4,3750% 20% 53% 68%
Armor 5,31250% 35% 41% 49%
Structure 4,96833% 33% 33% 33%
Total14,655
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 5,912.5
Recharge s 1,087.5

Targeting

Range km 70.6
Locked targets 7
Scan resolution mm 220
Signature m 333
Radar pts 17

Navigation

Velocity m/s 117
Align time s 7.5
Inertia x 0.096
Warp speed AU/s 3
04

Bonuses

Per skill level, then role

Amarr Battleship bonuses per level

  • 10% reduction in Large Energy Turret activation cost
  • 10% bonus to Large Energy Turret rate of fire

Black Ops bonuses per level

  • 7.5% bonus to Large Energy Turret tracking speed
  • 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount

Role bonus

  • · Can fit Cynosural Field Generator, Covert Cynosural Field Generator, and Covert Jump Portal Generator modules
  • · No targeting delay after Cloaking Device deactivation
  • · Cloak reactivation delay reduced to 5 seconds
  • 75% reduction to effective distance traveled for jump fatigue
  • 50% reduction in Cynosural Field Generator and Covert Cynosural Field Generator duration
  • 650% bonus to ship max velocity when using Cloaking Devices
  • 5% additional bonus to Reinforced Bulkhead hitpoints
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Redeemer
Class
Black Ops
Builder
Amarr Empire
Tech
Tech II
Length
-
Drawing
DWG-22428
SDE
3607705

Skins

42 looks. Try them on.

Every skin CCP makes for the Redeemer, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 13

SKINR 29

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