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Minmatar · Tactical Destroyer · Tech III

Svipul

Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens.

Skin /Standard issue

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Minmatar Republic Tactical Destroyer

Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens.

Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship.

Blueprint

Everything it takes to build one.

DWG-34562 Scale - Sheet 1 of 1

Drafting Svipul

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
4
Low
4
Rig
3

4

Turret hardpoints

1

Launcher hardpoints

Powergrid MW 54
CPU tf 205
Calibration 400
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 800 s recharge80050% 40% 40% 50%
Armor 70080% 51% 25% 10%
Structure 55033% 33% 33% 33%
Total2,050
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 600
Recharge s 240

Targeting

Range km 40
Locked targets 7
Scan resolution mm 530
Signature m 60
Ladar pts 11

Navigation

Velocity m/s 240
Align time s 3.7
Inertia x 3.8
Warp speed AU/s 4.5
04

Bonuses

Per skill level, then role

Minmatar Tactical Destroyer bonuses per level

  • 7.5% bonus to Small Projectile Turret damage
  • 10% bonus to Small Projectile Turret optimal range
  • 5% reduction in module heat damage amount taken

Characteristics

  • 33% bonus to Small Projectile Turret damage
  • 95% reduction in Scan Probe Launcher and Survey Probe Launcher CPU requirements
  • · Additional bonuses are available while one of three Tactical Destroyer Modes are active. Modes may be switched no more than once every 10 seconds.
  • · Defense Mode
  • 33.3% bonus to all shield and armor resistances while Defense Mode is enabled
  • 66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is active
  • 33.3% bonus to Remote Shield Booster repair amount and reduction in activation cost while Defense Mode is enabled
  • · Propulsion Mode
  • 66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled
  • 33.3% bonus to ship inertia modifier while Propulsion Mode is enabled
  • · Sharpshooter Mode
  • 33.3% bonus to Small Projectile Turret tracking speed while Sharpshooter Mode is enabled
  • 33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled
  • 100% bonus to sensor strength and targeting range while Sharpshooter Mode is enabled
  • 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled
05

Issuing authority

The faction that builds the ship

Minmatar Republic

The Minmatar Republic seeks to end tyranny and oppression across the cluster.

The Minmatar Republic was formed over a century ago when the Minmatar threw out their Amarrian overlords in what is now known as the Minmatar Rebellion. In this the Minmatar had the support of the Gallente Federation, and to this day the two nations remain close allies. Yet, only a quarter of the Minmatar people reside within the Republic. The rest are scattered around the star cluster, including a large portion who are still enslaved within the Amarr Empire. Minmatar individuals are independent and proud, possessing a strong will and a multitude of tribal traditions.

Vessel
Svipul
Class
Tactical Destroyer
Builder
Minmatar Republic
Tech
Tech III
Length
-
Drawing
DWG-34562
SDE
3607705

Skins

11 looks. Try them on.

Every skin CCP makes for the Svipul. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 11

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