Starting the engine

Sansha's Nation · Supercarrier · Faction

Revenant

Do you know what you are, capsuleer?

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Sansha's Nation Supercarrier

Do you know what you are, capsuleer? The truth will not comfort you.
You are a frightened child running headfirst towards oblivion.

And I?
I am the only one who tried to stop you.
I am the Messiah that you turned against.

You persecuted me, hunted my children.
Vowed to burn my Promised Land to ash.

Now I have returned, and I know you better than you know yourself.

I will vanquish your fear, and commute your flesh to dust.

- Sansha Kuvakei

Blueprint

Everything it takes to build one.

DWG-3514 Scale - Sheet 1 of 1

Drafting Revenant

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
7
Low
6
Rig
3

0

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 625,000
CPU tf 950
Calibration 350
Fighter bay m³ 100,000
Fighter tubes 5
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 20,000 s recharge750,0000% 20% 40% 50%
Armor 330,00050% 35% 25% 20%
Structure 405,00033% 33% 33% 33%
Total1,485,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 90,000
Recharge s 5,630

Targeting

Range km 5,800
Locked targets 14
Scan resolution mm 75
Signature m 18,870
Radar pts 175

Navigation

Velocity m/s 80
Align time s 38.8
Inertia x 0.035
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Amarr Carrier bonuses per level

  • 5% bonus to Fighter damage
  • 5% bonus to Fighter weapon explosion radius and explosion velocity
  • 3 + bonus to ship warp core strength

Caldari Carrier bonuses per level

  • 5% bonus to Fighter damage
  • 20% bonus to Afterburner velocity bonus
  • 3 + bonus to ship warp core strength

Role bonus

  • · Can fit Networked Sensor Array
  • · Can fit Burst Projectors
  • · Can use two Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • · Can launch Light and Heavy Fighters
  • · Can lock at extended ranges
  • 400% bonus to Armor Plates and Shield Extenders
  • 50% bonus to Remote Sensor Dampener resistance
  • 50% bonus to Stasis effect resistance
  • 50% increase to Remote Electronic Assistance impedance
  • · Conduit Jump capable
  • 5x penalty to Entosis Link duration
05

Issuing authority

The faction that builds the ship

Sansha's Nation

Sansha's Nation was founded more than a century ago, shortly after all the empires had come into contact, just when space exploration and colonization was taking off. Sansha was a Caldari tycoon that carved out a sizeable piece of space for himself. There, he set out to create an utopian state. His vision and charm attracted thousands of people and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures that had the cold, calculating mind of a computer, but the ingenuity of humans. When this became public knowledge Sansha was condemned and the other empires joined forces to bring him down. His forces were decimated and scattered to the winds. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to pirates and pillagers.

Vessel
Revenant
Class
Supercarrier
Builder
Sansha's Nation
Tech
Faction
Length
-
Drawing
DWG-3514
SDE
3607705

Skins

5 looks. Try them on.

Every skin CCP makes for the Revenant, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 2

SKINR 3

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