Starting the engine

Amarr · Supercarrier

Aeon

Ships like the Aeon have been with the Empire for a long time.

Skin /Standard issue

Scroll

Profile

Amarr Empire Supercarrier

Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.

Blueprint

Everything it takes to build one.

DWG-23919 Scale - Sheet 1 of 1

Drafting Aeon

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
4
Low
8
Rig
3

0

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 925,000
CPU tf 725
Calibration 400
Fighter bay m³ 110,000
Fighter tubes 5
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 20,000 s recharge230,0000% 20% 40% 50%
Armor 490,00050% 35% 25% 20%
Structure 270,00033% 33% 33% 33%
Total990,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 90,000
Recharge s 5,630

Targeting

Range km 5,000
Locked targets 14
Scan resolution mm 65
Signature m 18,870
Radar pts 154

Navigation

Velocity m/s 80
Align time s 43.2
Inertia x 0.035
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Amarr Carrier bonuses per level

  • 7.5% bonus to Fighter damage
  • 4% bonus to all armor resistances
  • 5 + bonus to ship warp core strength
  • 5% reduction in Weapon Disruption Burst Projector cycle time
  • 2% bonus to Armored Command and Information Command burst strength and duration

Role bonus

  • · Can fit Networked Sensor Array
  • · Can fit Burst Projectors
  • · Can use two Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • · Can launch Light and Heavy Fighters
  • · Can lock at extended ranges
  • 400% bonus to Armor Plates and Shield Extenders
  • 50% bonus to Remote Sensor Dampener resistance
  • 50% bonus to Stasis effect resistance
  • 50% increase to Remote Electronic Assistance impedance
  • · Conduit Jump capable
  • 5x penalty to Entosis Link duration
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Aeon
Class
Supercarrier
Builder
Amarr Empire
Tech
-
Length
-
Drawing
DWG-23919
SDE
3607705

Skins

20 looks. Try them on.

Every skin CCP makes for the Aeon, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 13

SKINR 7

EVE Online and all related assets are the property of CCP hf. This tool is not affiliated with or endorsed by CCP. Ships are built live from the game client with CarbonEngineJS.