Starting the engine

Sansha's Nation · Interceptor · Faction

Imp

The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons.

Skin /Standard issue

Scroll

Profile

Sansha's Nation Interceptor

The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use.

Blueprint

Everything it takes to build one.

DWG-35779 Scale - Sheet 1 of 1

Drafting Imp

01

Fitting

Slots, hardpoints and the resources a fit spends

High
3
Mid
4
Low
4
Rig
2

2

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 50
CPU tf 180
Calibration 400
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 625 s recharge1,0000% 30% 40% 50%
Armor 50050% 55% 25% 10%
Structure 50033% 33% 33% 33%
Total2,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 450
Recharge s 200

Targeting

Range km 40
Locked targets 6
Scan resolution mm 800
Signature m 35
Radar pts 15

Navigation

Velocity m/s 450
Align time s 2.1
Inertia x 3.3
Warp speed AU/s 5
04

Bonuses

Per skill level, then role

Caldari Frigate bonuses per level

  • 20% bonus to Afterburner velocity bonus

Amarr Frigate bonuses per level

  • 7.5% bonus to Small Energy Turret tracking speed

Interceptors bonuses per level

  • 15% reduction in Microwarpdrive signature radius penalty
  • 5% bonus to Warp Scrambler and Warp Disruptor optimal range

Role bonus

  • 250% bonus to Small Energy Turret damage
  • 80% reduction in Propulsion Jamming systems activation cost
  • 80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty
  • 100% bonus to Interdiction Nullifier duration
  • 60% bonus to warp speed and warp acceleration
05

Issuing authority

The faction that builds the ship

Sansha's Nation

Sansha's Nation was founded more than a century ago, shortly after all the empires had come into contact, just when space exploration and colonization was taking off. Sansha was a Caldari tycoon that carved out a sizeable piece of space for himself. There, he set out to create an utopian state. His vision and charm attracted thousands of people and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures that had the cold, calculating mind of a computer, but the ingenuity of humans. When this became public knowledge Sansha was condemned and the other empires joined forces to bring him down. His forces were decimated and scattered to the winds. Remnants still remain far in the outer regions, but the once glorious Nation has been reduced to pirates and pillagers.

Vessel
Imp
Class
Interceptor
Builder
Sansha's Nation
Tech
Faction
Length
-
Drawing
DWG-35779
SDE
3607705

EVE Online and all related assets are the property of CCP hf. This tool is not affiliated with or endorsed by CCP. Ships are built live from the game client with CarbonEngineJS.