Starting the engine

Amarr · Interceptor · Tech II

Malediction

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.

Skin /Standard issue

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Profile

Amarr Empire Interceptor

Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets.

Blueprint

Everything it takes to build one.

DWG-11186 Scale - Sheet 1 of 1

Drafting Malediction

01

Fitting

Slots, hardpoints and the resources a fit spends

High
3
Mid
3
Low
4
Rig
2

3

Turret hardpoints

3

Launcher hardpoints

Powergrid MW 36
CPU tf 150
Calibration 400
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 625 s recharge3250% 20% 40% 60%
Armor 55050% 35% 25% 30%
Structure 42533% 33% 33% 33%
Total1,300
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 355
Recharge s 266.3

Targeting

Range km 31.5
Locked targets 5
Scan resolution mm 900
Signature m 33
Radar pts 12

Navigation

Velocity m/s 470
Align time s 2.4
Inertia x 3.05
Warp speed AU/s 5
04

Bonuses

Per skill level, then role

Amarr Frigate bonuses per level

  • 5% bonus to Rocket Launcher rate of fire
  • 4% bonus to all armor resistances

Interceptors bonuses per level

  • 15% reduction in Microwarpdrive signature radius penalty
  • 5% bonus to Warp Scrambler and Warp Disruptor optimal range

Role bonus

  • 80% reduction in Propulsion Jamming systems activation cost
  • 80% reduction in Interdiction Nullifier reactivation delay, max lock range penalty, and scan resolution penalty
  • 100% bonus to Interdiction Nullifier duration
  • 60% bonus to warp speed and warp acceleration
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Malediction
Class
Interceptor
Builder
Amarr Empire
Tech
Tech II
Length
-
Drawing
DWG-11186
SDE
3607705

Skins

17 looks. Try them on.

Every skin CCP makes for the Malediction, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 11

SKINR 6

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