Triglavian Collective · Logistics · Tech II
Zarmazd
The first modification of Triglavian ship design using the methods of Tech II invention and construction, the Zarmazd builds on the Collective's Rodiva-class support cruiser to create a logistics cruiser adapted for capsuleer use.
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Profile
Triglavian Collective Logistics
The Zarmazd's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.
"It proved possible to adapt the ship specifications provided to incorporate some of the improvements found in our own advanced logistics cruisers. The Guardian's high-output nanofabbers were readily altered to support the production of armor-repair mutaplasmids and, while the engineering challenges were novel, the increased flow and unusual nanotopography were ultimately incorporated without great difficulty. It should be noted that any competent nanotech engineer could reproduce these adaptations using the Rodiva's specifications as a basis." – excerpt from a report from the Office of the Fabricator-General of the Imperial Navy
Blueprint
Everything it takes to build one.
DWG-49713 Scale - Sheet 1 of 1
Drafting Zarmazd
Fitting
Slots, hardpoints and the resources a fit spends
3
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 650 | 0% | 20% | 70% | 88% | |
| 3,200 | 50% | 35% | 63% | 80% | |
| 1,850 | 33% | 33% | 33% | 33% | |
| Total | 5,700 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Logistics Cruisers bonuses per level
- 20% bonus to Mutadaptive Remote Armor Repairer amount
- 15% reduced Mutadaptive Remote Armor Repairer capacitor need
- 7.5% bonus to Armor Plate hitpoints
Precursor Cruiser bonuses per level
- 20% bonus to Logistic Drone transfer amount
- 100% bonus to Mutadaptive Remote Armor Repairer range
Role bonus
- 100% bonus Remote Capacitor Transfer range
- 50% reduced Remote Capacitor Transfer capacitor need
- 50% reduced Smart Bomb capacitor need
- 50% reduced Energy Neutralizer capacitor need
Issuing authority
The faction that builds the ship
Triglavian Collective
The Triglavian Collective appears to be a human civilization that secluded itself in the depths of Abyssal Deadspace centuries, perhaps millennia ago. The Triglavian civilization has demonstrable expertise in advanced space-time mechanics, coupled with a mastery of bioadaptive technology that it uses to survive the shifting environments of the Abyss.
- Vessel
- Zarmazd
- Class
- Logistics
- Builder
- Triglavian Collective
- Tech
- Tech II
- Length
- -
- Drawing
- DWG-49713
- SDE
- 3607705
Skins
14 looks. Try them on.
Every skin CCP makes for the Zarmazd, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.
Standard issue
The hull's own colors
In-game 5
SKINR 9