Starting the engine

Triglavian Collective · Cruiser · Tech I

Rodiva

A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.

Skin /Standard issue

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Triglavian Collective Cruiser

A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.

The Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. As the armor-repair mutaplasmid stream is able to adapt itself in real-time to specific target ship conditions far more efficiently than standard armor-repair nanites, the efficiency of armor repairing performed by the nanite stream on a given target increases over time towards a maximal repair output.

By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva

Blueprint

Everything it takes to build one.

DWG-49712 Scale - Sheet 1 of 1

Drafting Rodiva

01

Fitting

Slots, hardpoints and the resources a fit spends

High
3
Mid
4
Low
6
Rig
3

3

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 750
CPU tf 325
Calibration 400
Drone bay m³ 100
Bandwidth Mbit/s 50
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 1,250 s recharge5000% 20% 40% 50%
Armor 2,20050% 35% 25% 20%
Structure 1,60033% 33% 33% 33%
Total4,300
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 2,150
Recharge s 405

Targeting

Range km 60
Locked targets 8
Scan resolution mm 300
Signature m 100
Radar pts 18

Navigation

Velocity m/s 236
Align time s 4.8
Inertia x 0.68
Warp speed AU/s 4
04

Bonuses

Per skill level, then role

Precursor Cruiser bonuses per level

  • 12.5% bonus to Mutadaptive Remote Armor Repairer amount
  • 5% reduced Mutadaptive Remote Armor Repairer capacitor need

Role bonus

  • 525% bonus to Mutadaptive Remote Armor Repairer range
  • 100% bonus to Remote Capacitor Transfer range
  • 50% reduced Energy Neutralizer capacitor need
  • 50% reduced Smart Bomb capacitor need
  • 50% reduced Remote Capacitor Transfer capacitor need
05

Issuing authority

The faction that builds the ship

Triglavian Collective

The Triglavian Collective appears to be a human civilization that secluded itself in the depths of Abyssal Deadspace centuries, perhaps millennia ago. The Triglavian civilization has demonstrable expertise in advanced space-time mechanics, coupled with a mastery of bioadaptive technology that it uses to survive the shifting environments of the Abyss.

Vessel
Rodiva
Class
Cruiser
Builder
Triglavian Collective
Tech
Tech I
Length
-
Drawing
DWG-49712
SDE
3607705

Skins

13 looks. Try them on.

Every skin CCP makes for the Rodiva, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 8

SKINR 5

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