Minmatar · Lancer Dreadnought · Tech II
Valravn
”The meaning of Turnur’s destruction is plain and needs no explanation.
← → Skin /Standard issue
Profile
Minmatar Republic Lancer Dreadnought
– Valklear General Kril Efrit, Skarkon Tribal Resistance Army, Broadcast to Republic, March YC125
The Great Caravans of the Thukker Tribe roam ceaselessly across the space of the Republic and beyond in their Great Wildlands territories, and the tribe’s ship architects are renowned across New Eden for their ingenuity. Due to their special requirements and experience, the Thukker have long functioned as a major developer of ships for the Republic, and the secret project to bring an advanced dreadnought to fruition was an ideal task for the shipbuilding circles of the Great Caravans. Close collaboration with their allies in the Republic Security Services, together with their own extensive contacts among the underworld cartels of New Eden, gave the Thukker engineers an up-to-date understanding of the “Disruptive Lance” technology that the Valravn-class Lancer Dreadnought uses alongside its batteries of projectile weapons.
Blueprint
Everything it takes to build one.
DWG-77288 Scale - Sheet 1 of 1
Drafting Valravn
Fitting
Slots, hardpoints and the resources a fit spends
3
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 100,000 | 45% | 40% | 40% | 50% | |
| 100,000 | 80% | 50% | 25% | 10% | |
| 100,000 | 33% | 33% | 33% | 33% | |
| Total | 300,000 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Minmatar Dreadnought bonuses per level
- 10% bonus to Capital Projectile Turret falloff range
- 5% bonus to Shield Booster and Armor Repairer amount
Lancer Dreadnoughts bonuses per level
- 10% bonus to Disruptive Lance damage
- 20% bonus to Disruptive Lance maximum range
Role bonus
- · Can fit a Siege module
- · Can fit a Disruptive Lance
- 5x penalty to Entosis Link cycle time
Issuing authority
The faction that builds the ship
Minmatar Republic
The Minmatar Republic seeks to end tyranny and oppression across the cluster.
The Minmatar Republic was formed over a century ago when the Minmatar threw out their Amarrian overlords in what is now known as the Minmatar Rebellion. In this the Minmatar had the support of the Gallente Federation, and to this day the two nations remain close allies. Yet, only a quarter of the Minmatar people reside within the Republic. The rest are scattered around the star cluster, including a large portion who are still enslaved within the Amarr Empire. Minmatar individuals are independent and proud, possessing a strong will and a multitude of tribal traditions.
- Vessel
- Valravn
- Class
- Lancer Dreadnought
- Builder
- Minmatar Republic
- Tech
- Tech II
- Length
- -
- Drawing
- DWG-77288
- SDE
- 3607705
Skins
4 looks. Try them on.
Every skin CCP makes for the Valravn, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.
Standard issue
The hull's own colors
In-game 3
SKINR 1