Starting the engine

Caldari · Command Carrier · Tech II

Simurgh

Following their betrayal by the Intaki Syndicate in YC128, the Caldari State annexed the entire region of Syndicate.

Skin /Standard issue

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Caldari State Command Carrier

Following their betrayal by the Intaki Syndicate in YC128, the Caldari State annexed the entire region of Syndicate. This annexation did not end lawlessness within the region. The CEP declared that for far too long, criminal organizations had abused the semi-legal status of Syndicate for their own means. They charged the Caldari Navy with bringing the rule of law to the region.

To support these efforts, Kaalakiota developed the Simurgh. Its operational superiority was a threat that the criminal forces of Syndicate could not match. A mobile command centre with advanced combat capabilities, its mission was to bring honor to the lawless reaches of space.

Blueprint

Everything it takes to build one.

DWG-92823 Scale - Sheet 1 of 1

Drafting Simurgh

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
8
Low
4
Rig
2

0

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 490,910
CPU tf 875
Calibration 400
Fighter bay m³ 60,000
Fighter tubes 4
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 15,000 s recharge67,5000% 70% 63% 50%
Armor 60,00050% 75% 55% 10%
Structure 67,50033% 33% 33% 33%
Total195,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 59,525
Recharge s 4,568.1

Targeting

Range km 350
Locked targets 14
Scan resolution mm 68.5
Signature m 10,785
Gravimetric pts 80

Navigation

Velocity m/s 70
Align time s 39.6
Inertia x 0.045
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Caldari Carrier bonuses per level

  • 4% bonus to all shield resistances
  • 20% bonus to Support Fighter shield hitpoints
  • 10% bonus to Scarab Support Fighter ECM strength and optimal range
  • 20% increase in Conduit Jump capacity

Command Carriers bonuses per level

  • 5% bonus to Shield Command and Information Command burst strength and duration
  • 5% reduction in Capital Micro Jump Drive and Capital Micro Jump Field Generator spool up

Role bonus

  • · Can fit Integrated Sensor Array
  • · Can fit Capital Micro Jump Drive and Capital Micro Jump Field Generator
  • · Can fit three Command Burst modules
  • 200% bonus to Command Burst area of effect range
  • 20% bonus to Capital Micro Jump Field Generator maximum ship jump cap
  • · Can launch Light and Support Fighters
  • · Can lock at extended ranges
  • · Conduit Jump capable
  • 5x penalty to Entosis Link duration
05

Issuing authority

The faction that builds the ship

Caldari State

In the Caldari State, there is no higher honor than bringing glory to one's corporation.

The Caldari State is ruled by several mega-corporations. There is no central government to speak of - all territories within the State are owned and ruled by corporations. Duty and discipline are required traits in Caldari citizens, plus unquestioning loyalty to the corporation they live to serve. The corporations compete aggressively amongst themselves and with companies outside the State, resulting in a highly capitalistic society.

Vessel
Simurgh
Class
Command Carrier
Builder
Caldari State
Tech
Tech II
Length
-
Drawing
DWG-92823
SDE
3607705

Skins

10 looks. Try them on.

Every skin CCP makes for the Simurgh, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 2

SKINR 8

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