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Blood Raider Covenant · Dreadnought · Faction

Chemosh

The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes.

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Blood Raider Covenant Dreadnought

The Blood Raider Covenant has found itself needing to match the capabilities of the Amarr Navy and capsuleer alliances in the face of repeated clashes with both foes. Omir Sarikusa has commanded his fanatical followers to adapt to increased prevalence of capital ships in naval warfare by developing their own, marked by the usual perversion of Amarr ship designs to the battle doctrines of the Blood Raider fleets. The Chemosh class dreadnought is such a ship, sporting the Blood Raiders' signature Energy Nosferatu technology.

Blueprint

Everything it takes to build one.

DWG-42243 Scale - Sheet 1 of 1

Drafting Chemosh

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
4
Low
8
Rig
3

3

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 858,000
CPU tf 715
Calibration 350
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 15,000 s recharge118,0000% 20% 40% 50%
Armor 185,00050% 35% 25% 20%
Structure 153,15033% 33% 33% 33%
Total456,150
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 66,000
Recharge s 4,400

Targeting

Range km 97.5
Locked targets 7
Scan resolution mm 85
Signature m 11,800
Radar pts 45

Navigation

Velocity m/s 80
Align time s 35.8
Inertia x 0.04
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Amarr Dreadnought bonuses per level

  • 15% bonus to Energy Nosferatu and Energy Neutralizer drain amount

Minmatar Dreadnought bonuses per level

  • 20% bonus to Stasis Webifier optimal range

Role bonus

  • · Can fit a Siege module
  • · Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level
  • · Capital Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of their signature radius
  • 37.5% bonus to Capital Energy Turret damage
  • 5x penalty to Entosis Link cycle time
05

Issuing authority

The faction that builds the ship

Blood Raider Covenant

The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a sect of an ancient cult called Sani Sabik, which uses blood in their rituals. The Blood Raiders believe that cloned bodies have 'purer' blood than other bodies and this explains why they operate mainly in space, attacking unwary space farers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and they have established several bases in the Bleak Lands region.

Vessel
Chemosh
Class
Dreadnought
Builder
Blood Raider Covenant
Tech
Faction
Length
-
Drawing
DWG-42243
SDE
3607705

Skins

3 looks. Try them on.

Every skin CCP makes for the Chemosh. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 3

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