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Angel Cartel · Dreadnought · Faction

Sarathiel

The rapid warp capabilities of the Sarathiel make it uniquely fast amongst dreadnoughts.

Skin /Standard issue

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Angel Cartel Dreadnought

The rapid warp capabilities of the Sarathiel make it uniquely fast amongst dreadnoughts. Its development began under the shadow of the Drifter Crisis, and though its exterior does not look anything like a Drifter vessel, it is rumored to incorporate elements of their technology procured during those dark days.

In addition to its outstanding warp capabilities, this Dreadnought is able to house jump field generators. It is this capability that means the sight of a Sarathiel strikes fear into the citizens of New Eden, for it is often the first sign of a devastating ambush.

Blueprint

Everything it takes to build one.

DWG-87381 Scale - Sheet 1 of 1

Drafting Sarathiel

01

Fitting

Slots, hardpoints and the resources a fit spends

High
5
Mid
7
Low
6
Rig
3

3

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 680,000
CPU tf 900
Calibration 350
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 15,000 s recharge156,0000% 20% 40% 50%
Armor 156,00060% 35% 25% 10%
Structure 115,00033% 33% 33% 33%
Total427,000
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 50,000
Recharge s 3,660

Targeting

Range km 102.5
Locked targets 7
Scan resolution mm 90
Signature m 10,000
Ladar pts 54

Navigation

Velocity m/s 90
Align time s 31.3
Inertia x 0.04
Warp speed AU/s 1.5
04

Bonuses

Per skill level, then role

Gallente Dreadnought bonuses per level

  • 10% bonus to Capital Projectile Turret falloff

Minmatar Dreadnought bonuses per level

  • 10% bonus to Capital Projectile Turret damage

Role bonus

  • · Can fit a Siege module
  • · Can move at 10% normal ship velocity while in siege mode
  • · Can fit a Capital Micro Jump Drive
  • · Can activate Capital Micro Jump Drive while in siege mode
  • 25% bonus to warp speed and warp acceleration
  • 25% bonus to Capital Projectile Turret damage
  • 5x penalty to Entosis Link cycle time
  • 75% reduction in projectile weapon reload time
05

Issuing authority

The faction that builds the ship

Angel Cartel

Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function. It is commanded by the Dominations and in the century they've been lurking in deep space they have stolen, plundered or sabotaged countless number of ships and kidnapped, molested or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation, which spans almost the entire known world. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homes, now infested by the Angel Cartel.

Vessel
Sarathiel
Class
Dreadnought
Builder
Angel Cartel
Tech
Faction
Length
-
Drawing
DWG-87381
SDE
3607705

Skins

15 looks. Try them on.

Every skin CCP makes for the Sarathiel, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 1

SKINR 14

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