Amarr · Cruiser · Tech I
Omen
The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers.
← → Skin /Standard issue
Profile
Amarr Empire Cruiser
Blueprint
Everything it takes to build one.
DWG-2006 Scale - Sheet 1 of 1
Drafting Omen
Fitting
Slots, hardpoints and the resources a fit spends
5
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 1,200 | 0% | 20% | 40% | 50% | |
| 1,700 | 50% | 35% | 25% | 20% | |
| 1,500 | 33% | 33% | 33% | 33% | |
| Total | 4,400 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Amarr Cruiser bonuses per level
- 10% reduction in Medium Energy Turret activation cost
- 5% bonus to Medium Energy Turret rate of fire
Issuing authority
The faction that builds the ship
Amarr Empire
The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.
The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.
- Vessel
- Omen
- Class
- Cruiser
- Builder
- Amarr Empire
- Tech
- Tech I
- Length
- -
- Drawing
- DWG-2006
- SDE
- 3607705
Skins
25 looks. Try them on.
Every skin CCP makes for the Omen, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.
Standard issue
The hull's own colors
In-game 17
SKINR 8