Amarr · Cruiser · Tech I
Augoror
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants.
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Profile
Amarr Empire Cruiser
The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.
Blueprint
Everything it takes to build one.
DWG-625 Scale - Sheet 1 of 1
Drafting Augoror
Fitting
Slots, hardpoints and the resources a fit spends
3
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 1,000 | 0% | 20% | 40% | 50% | |
| 1,650 | 50% | 35% | 25% | 20% | |
| 1,550 | 33% | 33% | 33% | 33% | |
| Total | 4,200 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Amarr Cruiser bonuses per level
- 12.5% bonus to Remote Armor Repairer amount
- 5% reduction in Remote Armor Repairer activation cost
Role bonus
- 1000% bonus to Remote Capacitor Transmitter range
- 200% bonus to Remote Capacitor Transmitter transfer amount
- 430% bonus to Remote Armor Repairer optimal range and falloff
Issuing authority
The faction that builds the ship
Amarr Empire
The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.
The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.
- Vessel
- Augoror
- Class
- Cruiser
- Builder
- Amarr Empire
- Tech
- Tech I
- Length
- -
- Drawing
- DWG-625
- SDE
- 3607705
Skins
18 looks. Try them on.
Every skin CCP makes for the Augoror, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.
Standard issue
The hull's own colors
In-game 12
SKINR 6