Starting the engine

Angel Cartel · Destroyer · Faction

Mekubal

The Mekubal is the Angel Cartel's answer to the increasing prevalence of destroyers in the fleets of empire navies, representing the classic Angel fusion of Gallente and Minmatar technology, with perhaps a dash of something more ancient, in a hard-hitting and compact package.

Skin /Standard issue

Scroll

Profile

Angel Cartel Destroyer

The Mekubal is the Angel Cartel's answer to the increasing prevalence of destroyers in the fleets of empire navies, representing the classic Angel fusion of Gallente and Minmatar technology, with perhaps a dash of something more ancient, in a hard-hitting and compact package. The resultant ship is a potent gunboat capable of putting out a storm of projectile weapons fire while having the speed to respond and redeploy as needed by the raiding fleets of the Cartel.

Blueprint

Everything it takes to build one.

DWG-78333 Scale - Sheet 1 of 1

Drafting Mekubal

01

Fitting

Slots, hardpoints and the resources a fit spends

High
6
Mid
3
Low
4
Rig
3

4

Turret hardpoints

1

Launcher hardpoints

Powergrid MW 66
CPU tf 180
Calibration 350
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 625 s recharge1,2000% 20% 40% 50%
Armor 1,12560% 35% 25% 10%
Structure 1,12533% 33% 33% 33%
Total3,450
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 550
Recharge s 290

Targeting

Range km 36
Locked targets 6
Scan resolution mm 605
Signature m 50.4
Ladar pts 14

Navigation

Velocity m/s 322
Align time s 2.5
Inertia x 2.475
Warp speed AU/s 4.5
04

Bonuses

Per skill level, then role

Gallente Destroyer bonuses per level

  • 7.5% bonus to Small Projectile Turret tracking speed

Minmatar Destroyer bonuses per level

  • 10% bonus to Small Projectile Turret falloff

Role bonus

  • 100% bonus to Small Projectile Turret damage
  • 50% bonus to Small Projectile Turret falloff
  • 50% bonus to warp speed and warp acceleration
  • 75% reduction in projectile weapon reload time
05

Issuing authority

The faction that builds the ship

Angel Cartel

Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function. It is commanded by the Dominations and in the century they've been lurking in deep space they have stolen, plundered or sabotaged countless number of ships and kidnapped, molested or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation, which spans almost the entire known world. Many believe that the Angels got their power by uncovering Jovian technologies hidden in their ancient homes, now infested by the Angel Cartel.

Vessel
Mekubal
Class
Destroyer
Builder
Angel Cartel
Tech
Faction
Length
-
Drawing
DWG-78333
SDE
3607705

Skins

10 looks. Try them on.

Every skin CCP makes for the Mekubal, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 6

SKINR 4

EVE Online and all related assets are the property of CCP hf. This tool is not affiliated with or endorsed by CCP. Ships are built live from the game client with CarbonEngineJS.