Starting the engine

Amarr · Destroyer · Tech I

Dragoon

The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role.

Skin /Standard issue

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Amarr Empire Destroyer

The Dragoon follows old religious tenets - ones thought rather dark by the majority of the cluster, but found perfectly normal by Amarr minds - that to exist as God's chosen people means fulfilling a very definite and often forceful role. This includes not only imposing the will of God, often through the time-honored methods of mindless proxies, but also profiting, even being nourished, off the energies of others.

As such, the Dragoon focuses on sending out a mass of drones, ones capable not only of swiftly hunting down their targets but also of inflicting tons of damage once contact is made. Moreover, the Dragoon is able to drain the target's energy in the meanwhile, all with the aim of leaving it little more than a trembling husk.

Blueprint

Everything it takes to build one.

DWG-32874 Scale - Sheet 1 of 1

Drafting Dragoon

01

Fitting

Slots, hardpoints and the resources a fit spends

High
5
Mid
3
Low
4
Rig
3

3

Turret hardpoints

3

Launcher hardpoints

Powergrid MW 58
CPU tf 155
Calibration 400
Drone bay m³ 75
Bandwidth Mbit/s 25
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 625 s recharge7500% 20% 40% 50%
Armor 95050% 35% 25% 20%
Structure 85033% 33% 33% 33%
Total2,550
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 600
Recharge s 275

Targeting

Range km 39
Locked targets 6
Scan resolution mm 525
Signature m 66
Radar pts 10

Navigation

Velocity m/s 240
Align time s 3.4
Inertia x 2.87
Warp speed AU/s 4.5
04

Bonuses

Per skill level, then role

Amarr Destroyer bonuses per level

  • 10% bonus to Drone hitpoints and damage
  • 20% bonus to Energy Nosferatu and Energy Neutralizer optimal range
  • 10% bonus to Energy Nosferatu and Energy Neutralizer falloff range

Role bonus

  • 25% bonus to Drone max velocity
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Dragoon
Class
Destroyer
Builder
Amarr Empire
Tech
Tech I
Length
-
Drawing
DWG-32874
SDE
3607705

Skins

16 looks. Try them on.

Every skin CCP makes for the Dragoon, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 11

SKINR 5

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