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Amarr · Command Ship · Tech II

Damnation

Command ships are engineered specifically to wreak havoc on a battlefield of many.

Skin /Standard issue

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Amarr Empire Command Ship

Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.

Blueprint

Everything it takes to build one.

DWG-22474 Scale - Sheet 1 of 1

Drafting Damnation

01

Fitting

Slots, hardpoints and the resources a fit spends

High
7
Mid
4
Low
6
Rig
2

2

Turret hardpoints

5

Launcher hardpoints

Powergrid MW 1,300
CPU tf 500
Calibration 400
Drone bay m³ 100
Bandwidth Mbit/s 50
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 1,400 s recharge3,6000% 20% 70% 88%
Armor 4,70050% 35% 63% 80%
Structure 4,40033% 33% 33% 33%
Total12,700
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 3,375
Recharge s 750

Targeting

Range km 70
Locked targets 7
Scan resolution mm 252
Signature m 265
Radar pts 22

Navigation

Velocity m/s 150
Align time s 6.6
Inertia x 0.7
Warp speed AU/s 3.5
04

Bonuses

Per skill level, then role

Command Ships bonuses per level

  • 10% bonus to ship armor hitpoints
  • 10% bonus to Heavy Missile and Heavy Assault Missile damage
  • 3% bonus to Armored Command and Information Command burst strength and duration

Amarr Battlecruiser bonuses per level

  • 10% bonus to Heavy Missile and Heavy Assault Missile max velocity
  • 4% bonus to all armor resistances

Role bonus

  • · Can use two Command Burst modules
  • 100% bonus to Command Burst area of effect range
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Damnation
Class
Command Ship
Builder
Amarr Empire
Tech
Tech II
Length
-
Drawing
DWG-22474
SDE
3607705

Skins

17 looks. Try them on.

Every skin CCP makes for the Damnation, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 9

SKINR 8

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