Starting the engine

Amarr · Battleship · Faction

Apocalypse Navy Issue

The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree.

Skin /Standard issue

Scroll

Profile

Amarr Empire Battleship

The Empire's inner circle of armaments manufacturers has long been proud of the expert methods utilized to harden the Navy Issue Apocalypse's armor plating and structural framework to such an amazing degree. Its shield systems are also state-of-the-art, rivalling even Caldari Prime's best. Fearsome by reputation, this is the flagship vessel of the Imperial Navy's elite wing. Not many are unfortunate enough to have ever actually met one on the field of battle, and those who do usually do not live to tell the tale.

Blueprint

Everything it takes to build one.

DWG-17726 Scale - Sheet 1 of 1

Drafting Apocalypse Navy Issue

01

Fitting

Slots, hardpoints and the resources a fit spends

High
8
Mid
4
Low
8
Rig
3

8

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 22,000
CPU tf 580
Calibration 400
Drone bay m³ 100
Bandwidth Mbit/s 75
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 3,390 s recharge8,8000% 20% 40% 50%
Armor 11,55050% 35% 25% 20%
Structure 11,00033% 33% 33% 33%
Total31,350
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 7,000
Recharge s 1,000

Targeting

Range km 91.2
Locked targets 7
Scan resolution mm 156
Signature m 370
Radar pts 25

Navigation

Velocity m/s 120
Align time s 7.7
Inertia x 0.115
Warp speed AU/s 3
04

Bonuses

Per skill level, then role

Amarr Battleship bonuses per level

  • 10% bonus to Large Energy Turret optimal range
  • 10% reduction to Large Energy Turret activation cost
  • 7.5% bonus to Large Energy Turret damage

Role bonus

  • 100% bonus to Shield Extender hitpoints
  • 50% bonus to Armor Plate hitpoints
  • 5% additional bonus to Reinforced Bulkhead hitpoints
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Apocalypse Navy Issue
Class
Battleship
Builder
Amarr Empire
Tech
Faction
Length
-
Drawing
DWG-17726
SDE
3607705

Skins

21 looks. Try them on.

Every skin CCP makes for the Apocalypse Navy Issue, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 14

SKINR 7

EVE Online and all related assets are the property of CCP hf. This tool is not affiliated with or endorsed by CCP. Ships are built live from the game client with CarbonEngineJS.