Amarr · Battleship · Faction
Apocalypse Imperial Issue
Designed by master starship engineers and constructed in the royal shipyards of the Emperor himself, the imperial issue of the dreaded Apocalypse battleship is held in awe throughout the Empire.
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Profile
Amarr Empire Battleship
Blueprint
Everything it takes to build one.
DWG-11936 Scale - Sheet 1 of 1
Drafting Apocalypse Imperial Issue
Fitting
Slots, hardpoints and the resources a fit spends
8
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 12,297 | 0% | 20% | 40% | 50% | |
| 14,850 | 50% | 35% | 25% | 20% | |
| 13,148 | 33% | 33% | 33% | 33% | |
| Total | 40,295 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Amarr Battleship bonuses per level
- 10% reduction in Large Energy Turret activation cost
- 5% bonus to ship capacitor capacity
Role bonus
- 100% bonus to Shield Extender hitpoints
- 50% bonus to Armor Plate hitpoints
- 5% additional bonus to Reinforced Bulkhead hitpoints
Issuing authority
The faction that builds the ship
Amarr Empire
The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.
The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.
- Vessel
- Apocalypse Imperial Issue
- Class
- Battleship
- Builder
- Amarr Empire
- Tech
- Faction
- Length
- -
- Drawing
- DWG-11936
- SDE
- 3607705