Amarr · Battleship · Faction
Armageddon Imperial Issue
Designed and constructed by the most skilled starship engineers and architects of the Empire, the imperial issue of the mighty Armageddon class is an upgraded version of the most-used warship of the Amarr.
← → Skin /Standard issue
Profile
Amarr Empire Battleship
Blueprint
Everything it takes to build one.
DWG-11938 Scale - Sheet 1 of 1
Drafting Armageddon Imperial Issue
Fitting
Slots, hardpoints and the resources a fit spends
7
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 7,865 | 0% | 20% | 40% | 50% | |
| 10,450 | 50% | 35% | 25% | 20% | |
| 8,883 | 33% | 33% | 33% | 33% | |
| Total | 27,198 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Amarr Battleship bonuses per level
- 10% reduction in Large Energy Turret activation cost
- 5% bonus to Large Energy Turret rate of fire
Role bonus
- 100% bonus to Shield Extender hitpoints
- 50% bonus to Armor Plate hitpoints
- 5% additional bonus to Reinforced Bulkhead hitpoints
Issuing authority
The faction that builds the ship
Amarr Empire
The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.
The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.
- Vessel
- Armageddon Imperial Issue
- Class
- Battleship
- Builder
- Amarr Empire
- Tech
- Faction
- Length
- -
- Drawing
- DWG-11938
- SDE
- 3607705