Amarr · Hauler · Tech I
Sigil
The Sigil is a recent ship from Viziam based on an old slave transport design.
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Profile
Amarr Empire Hauler
Blueprint
Everything it takes to build one.
DWG-19744 Scale - Sheet 1 of 1
Drafting Sigil
Fitting
Slots, hardpoints and the resources a fit spends
1
Turret hardpoints
0
Launcher hardpoints
Defense
Hit points and resistances per layer
| Layer | HP | ||||
|---|---|---|---|---|---|
| 780 | 0% | 20% | 40% | 50% | |
| 1,900 | 50% | 35% | 25% | 20% | |
| 2,400 | 33% | 33% | 33% | 33% | |
| Total | 5,080 | ||||
Systems
Capacitor, targeting and navigation
Capacitor
Targeting
Navigation
Bonuses
Per skill level, then role
Amarr Hauler bonuses per level
- 5% bonus to ship cargo capacity
- 5% bonus to ship inertia modifier
Role bonus
- 90% reduction to effective distance traveled for jump fatigue
- 30% bonus to warp speed and warp acceleration
Issuing authority
The faction that builds the ship
Amarr Empire
The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.
The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.
- Vessel
- Sigil
- Class
- Hauler
- Builder
- Amarr Empire
- Tech
- Tech I
- Length
- -
- Drawing
- DWG-19744
- SDE
- 3607705
Skins
12 looks. Try them on.
Every skin CCP makes for the Sigil, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.
Standard issue
The hull's own colors
In-game 10
SKINR 2