Starting the engine

Amarr · Marauder · Tech II

Paladin

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology.

Skin /Standard issue

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Profile

Amarr Empire Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While being thick-skinned, hard-hitting monsters on their own, they are also able to use Bastion technology. Similar in effect to capital reconfiguration technology, when activated the Bastion module provides huge bonuses to firepower and the ability to withstand enormous amounts of punishment, at the cost of being stationary.

Blueprint

Everything it takes to build one.

DWG-28659 Scale - Sheet 1 of 1

Drafting Paladin

01

Fitting

Slots, hardpoints and the resources a fit spends

High
8
Mid
4
Low
7
Rig
2

4

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 16,000
CPU tf 530
Calibration 400
Drone bay m³ 75
Bandwidth Mbit/s 25
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 2,272 s recharge6,9000% 20% 48% 63%
Armor 8,80050% 35% 34% 40%
Structure 8,50033% 33% 33% 33%
Total24,200
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 7,500
Recharge s 1,000

Targeting

Range km 118.3
Locked targets 10
Scan resolution mm 160
Signature m 420
Radar pts 21

Navigation

Velocity m/s 100
Align time s 7.6
Inertia x 0.086
Warp speed AU/s 3
04

Bonuses

Per skill level, then role

Amarr Battleship bonuses per level

  • 10% reduction in Large Energy Turret activation cost
  • 5% bonus to Large Energy Turret optimal range

Marauders bonuses per level

  • 7.5% bonus to Armor Repairer amount
  • 5% bonus to Large Energy Turret damage

Role bonus

  • 100% bonus to Large Energy Turret damage
  • 100% bonus to Tractor Beam range and velocity
  • · Can fit Bastion modules
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Paladin
Class
Marauder
Builder
Amarr Empire
Tech
Tech II
Length
-
Drawing
DWG-28659
SDE
3607705

Skins

52 looks. Try them on.

Every skin CCP makes for the Paladin, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 16

SKINR 36

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