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Amarr · Frigate · Tech I

Inquisitor

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants.

Skin /Standard issue

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Amarr Empire Frigate

In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor.

The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.

Blueprint

Everything it takes to build one.

DWG-590 Scale - Sheet 1 of 1

Drafting Inquisitor

01

Fitting

Slots, hardpoints and the resources a fit spends

High
3
Mid
2
Low
4
Rig
3

2

Turret hardpoints

0

Launcher hardpoints

Powergrid MW 51
CPU tf 135
Calibration 400
Drone bay m³ 5
Bandwidth Mbit/s 5
02

Defense

Hit points and resistances per layer

LayerHP EM Therm Kin Exp
Shield 625 s recharge2250% 20% 40% 50%
Armor 50050% 35% 25% 20%
Structure 33033% 33% 33% 33%
Total1,055
03

Systems

Capacitor, targeting and navigation

Capacitor

Capacity GJ 675
Recharge s 337.5

Targeting

Range km 36
Locked targets 7
Scan resolution mm 900
Signature m 34
Radar pts 10

Navigation

Velocity m/s 405
Align time s 4
Inertia x 3.55
Warp speed AU/s 5
04

Bonuses

Per skill level, then role

Amarr Frigate bonuses per level

  • 10% bonus to Remote Armor Repairer amount
  • 10% reduction in Remote Armor Repairer activation cost

Role bonus

  • 50% bonus to Remote Armor Repairer optimal range
  • 600% bonus to Remote Armor Repairer falloff
05

Issuing authority

The faction that builds the ship

Amarr Empire

The Amarr Empire is built upon faith in the One True God and loyalty to the Throne.

The largest of the five main empires, the Amarr Empire is a sprawling patch-work of feudal-like provinces held together by the might of the emperor. Religion has always played a big part in Amarrian politics and the Amarrians believe they are the rightful masters of the world, souring their relations with their neighbours. Another source of ill-feelings on part of the other empires is the fact that the Amarrians embrace slavery.

Vessel
Inquisitor
Class
Frigate
Builder
Amarr Empire
Tech
Tech I
Length
-
Drawing
DWG-590
SDE
3607705

Skins

9 looks. Try them on.

Every skin CCP makes for the Inquisitor, and every design capsuleers have up for sale on the Paragon Hub. See it on the hull before you spend a single PLEX.

Standard issue

The hull's own colors

In-game 8

SKINR 1

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